Further research and the direction of my project
I have conducted more research of my themed project, from which I believe the previous amount of work needed more perspective into understand how my character would function so therefore I have looked at few more ideas and investigated their details.
The first idea I looked upon was the character Tony Stark from Avengers: Infinity War when he obtains then nano-tech suit. Tony's suit wraps around him but as the suit begins to morph, the inner circuitry and components starts to build up, creating a much larger piece for a particular part of the body.
(Avengers: Infinity War 2018)
However, Tony's suit was only looked for the functionality purposes as my characters also have a similar building procedure but does not possess heroic design. And for this reason, another suit design was looked at from the video game Crysis which also has nano-tech based suit.
(Tiller, 2007)
The suit design is more detailed and robust looking as it is a military equipment. Moreoever the suit also has more robust features as well such as the ability to cloak and enhacen human strenght and speed. There are also much smaller details embedded into the suit design as well such as mesh pattern on the darker part of the suit and the goggles which feature insect fly eye's like texture.
The more resilient based design will always be my preferred choice as it has more details to uncover than a standard heoric looking suit, where designs are kept to a minimum to display more super human like body structure. With this in mind, I can integrate some of these design features into my character designs and animate with the function of how nano-tech would work in real life.
Reference List:
Avengers: Infinity War. 2018. [film] Directed by A. Russo and J. Russo. United States: Marvel Studios.
Tiller, C., 2007. Crysis. United States: Electronic Arts.


Some good, relevant contextual research here Subhan.
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