I hate art: Post
For today's task, I will be discussing about 'I hate Art', a seminar discussion showcasing a particular art or a piece that is of dislike in today's class. I have picked one particular piece of animation that is not up to my standards of animation, however, because it is all opinion based and not factual, this task is primarily to open and talk about what is wrong with the art and what can be improved upon.
The animation in question is from the series Dragon Ball Super (2015), and on 9th August 2015, episode 5 was aired on Japanese television. The episode receieved bad reception and overall livid reaction from the public because of poor animation and how the episode took a sudden dip in animation quality prior to episode 4. Here are the key frames that were taken from that episode.
From these shot, the character Goku, although in motion, is not properly drawn. Majority of the episode, although this was suppose to be fast paced episode, the characters were moving much more slowly and it was easy to pick each frame and how poorly the characters were drawn.
The anatomy may be forgiven becasuse for the most part, it is acceptable, but the facial expressions were completely lacking details. This is because the characters were apparently drawn in distance hence the facial expressions did not factor much, but that did not stop from pointing out poorly drawn faces.
And lastly, even the positioning and size of the characters was also off, Goku is in fact standing behind the character Beerus, but his size appears to be larger than the character in front. And both, Goku and Beerus, are of same height, considering the latter is preparing to throw a punch behind Beerus.
Ultimately, this episode was poorly reviewed and judged, but it has its valid reasons as to why. The studio, Toei Animation, which is responsible to animate and broadcast Dragon Ball series, had put pressure on its artist and animators to keep producing frames for the each new episodes. The burnt out animators, also including that animators are under-paid, resulted in the snowball effect with poor management leading to poor animation. Unfortunately, this is a trend in the Japanese animation industry due to the serious competitions that studios cut off any excess funding for animators to allow themselves to be profitable. And as a result, the animators are poorly looked after and cannot be blamed for their tried effort.
Reference:
Dragon Ball Super: Episode 5 "Goku Challenges God of Destruction Beerus!?". 2015. [video] Directed by K. Chioka. Japan: Toei Animation.



This is an interesting choice of art for the exercise, Subhan. Your post demonstrates your critical approach to reviewing animation and also your understanding of the industry and the commercial pressures faced by many animation studios.
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